![]() That was the driving physics we were going for and our physics and vehicle-tuning team just nailed it. The original Driver, on PSOne, because the cars were just so much fun to drive with the action-movie-style drifting they perfected. “Two other big influences: one was Driver. ![]() McGinn says that Mario’s 3D adventure was a huge influence amongst the team as it was the best gaming platformer by a country mile at the time and that they where largely influenced by the classic game’s control system and the camera system. McGinn was asked about the games which influenced it and of course Grand Theft Auto popped up, but another game which influenced the development team was the iconic Super Mario 64. ![]() Games Radar caught up with the game’s lead designer Joe McGinn as the game approaches its twentieth anniversary and it is a very good interview. ![]() The Simpsons Hit & Run may not have been the perfect video game, but it still evokes wonderful memories for those who played it. ![]()
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